When I fill in the "FBX referenced by Prefab" in my AnimationInstancing generator, I don't see the Hand node.
Compared to the AttachmentSample example project: When I go through the same steps using the Unity_Model_Instancing object, and fill in the "FBX referenced by Prefab" using the provided Unity_Model FBX, then ik_hand_r is available as an option to check, I check it, and the animation generates normally and attachment works perfectly.
What's going on with my FBX that it won't show the hand?
When I fill in the "FBX referenced by Prefab" in my AnimationInstancing generator, I don't see the Hand node.
Compared to the AttachmentSample example project: When I go through the same steps using the Unity_Model_Instancing object, and fill in the "FBX referenced by Prefab" using the provided Unity_Model FBX, then ik_hand_r is available as an option to check, I check it, and the animation generates normally and attachment works perfectly.
What's going on with my FBX that it won't show the hand?