Unity-Technologies / Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).
Other
1.63k stars 296 forks source link

用GPU比用CPU渲染动画FPS要低 #94

Open bianchengxiaobei opened 4 years ago

bianchengxiaobei commented 4 years ago

中端手机用GPU上渲染1000个实例动画,FPS明显要比用SkinMeshRenderer渲染要低是什么情况?

floydchenv commented 3 years ago

因为有大量的mono gc, 你可以连profiler看下

chardian commented 2 years ago

一样, 中低端机虽然面数, draw call下降明显, 但是帧率下降3到5帧左右, 高端机反正都是60帧