Hello, I think I found a bug: lods scale appears to be broken if the original object has a scale not equal to (1, 1, 1) when imported.
For example:
I have a road model scaled in Blender to (0.096, 0.45, 0.45), if I import it with the AutoLOD enabled the generated lods have a strange size:
Let me know if I made any mistake or if it's a real bug, thanks! 😄
Hello, I think I found a bug: lods scale appears to be broken if the original object has a scale not equal to (1, 1, 1) when imported. For example: I have a road model scaled in Blender to (0.096, 0.45, 0.45), if I import it with the AutoLOD enabled the generated lods have a strange size:
Let me know if I made any mistake or if it's a real bug, thanks! 😄