Unity-Technologies / AutoLOD

Automatic LOD generation + scene optimization
https://blogs.unity3d.com/2018/01/12/unity-labs-autolod-experimenting-with-automatic-performance-improvements/
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Random resize bug Blender models #46

Closed LoneDev6 closed 5 years ago

LoneDev6 commented 5 years ago

Hello, I think I found a bug: lods scale appears to be broken if the original object has a scale not equal to (1, 1, 1) when imported. For example: I have a road model scaled in Blender to (0.096, 0.45, 0.45), if I import it with the AutoLOD enabled the generated lods have a strange size:

lod0

lod1

Let me know if I made any mistake or if it's a real bug, thanks! 😄

amirebrahimi commented 5 years ago

Hi, Thanks for the PR! Can you send me a copy of the asset, so I can repro?

amirebrahimi commented 5 years ago

I was able to create a test in Blender. This has been merged now.