Unity-Technologies / AutoLOD

Automatic LOD generation + scene optimization
https://blogs.unity3d.com/2018/01/12/unity-labs-autolod-experimenting-with-automatic-performance-improvements/
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Unusable output #50

Closed hybridherbst closed 4 years ago

hybridherbst commented 5 years ago

I was really excited to find this. But unfortunately the first try is giving me really really bad results (much worse than expected). Basically just garbage with slight resemblance of the original contours.

Are there any options I can play with?

unity_2019-02-22_14-15-43 unity_2019-02-22_14-15-38

For comparison, here's an optimization to 3% using ProOptimizer in 3ds max: 3dsmax_2019-02-22_14-34-30

amirebrahimi commented 5 years ago

Hmm..This looks like a bug. Can you look at your AutoLOD preferences under Edit->Settings and let me know what the default simplifier is set to?

amirebrahimi commented 5 years ago

Hi @soraryu - can you provide me with the model and/or let me know if you are using the SimulatedMeshSimplifier?

hybridherbst commented 5 years ago

Can you give me your mail address? I can't share it publicly.

amirebrahimi commented 5 years ago

amir at unity3d dot com

amirebrahimi commented 4 years ago

Hi @soraryu - I've corresponded with you off-site and haven't heard back, so I'm going to close this issue. You're welcome to re-open it if need be.