Unity-Technologies / AutoLOD

Automatic LOD generation + scene optimization
https://blogs.unity3d.com/2018/01/12/unity-labs-autolod-experimenting-with-automatic-performance-improvements/
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Editor button conflicts with Pro Grids #60

Closed amarillosebas closed 4 years ago

amarillosebas commented 4 years ago

image

As you can see in the image, the button AutoLOD puts in the scene viewport overlaps the Pro Grids (an official Unity asset). The Pro Grids button is unusable.

amarillosebas commented 4 years ago

A temporal solution: in AutoLOD > Scripts > Editor > SceneLOD.cs I commented everything inside OnSceneGUI()

amirebrahimi commented 4 years ago

You can disable it by turning off SceneLOD in Edit -> Preferences... -> AutoLOD image