Hi, does this work with lightmaps? will the combined meshes have uv2 copied from the original meshes? (sorry for posting this as an issue, didnt know where else to ask)
Apologies for the late reply. I had to run a test. It looks like uv2s are copied, but the materials are not properly set up (at least with the built-in lightmapper). So, I guess the answer is no, currently.
Hi, does this work with lightmaps? will the combined meshes have uv2 copied from the original meshes? (sorry for posting this as an issue, didnt know where else to ask)