Closed GilbertoBitt closed 3 years ago
The project is made using the URP pipeline which by default uses URP shaders so they are different from HDRP pipeline shaders, hence would not work.
The waters rendering is closely tied to the universal rp and also uses custom shaders. There are no plans to convert it to HDRP at this point.
@GilbertoBitt If you want a comparable asset go buy Crest Ocean HDRP? valuable.
is no why? since is using shader graph and what I should do to make it work?