Unity-Technologies / BoatAttack

Demo Project using the Universal RP from Unity3D
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Is it possible to configure the demo island scene to be deterministic? #147

Open nckshr opened 3 years ago

nckshr commented 3 years ago

Hi,

I'm interested in being able to have the demo scene play out the exact same way (or at least as close as possible) each time it is run. I've done things like set all the random seeds everywhere I could find, and removed the random waypoint offset on the boat AI, but the race can still play out very differently across runs. I'm guessing I am missing some randomness in the water sim / coupling with the boats, or in the Unity physics engine itself, any advice on where to look would be much appreciated!