Unity-Technologies / BoatAttack

Demo Project using the Universal RP from Unity3D
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Water invisible on Android build #75

Open OrestNecros opened 4 years ago

OrestNecros commented 4 years ago

Probably related to https://github.com/Verasl/BoatAttack/issues/17 One of the devices i tested this on had no water visible at all. Other devices worked fine. Device model: OnePlus3 OS: Android 6.0.1

Screenshot attached for reference. FPS performance was poor, but expected from this device. Screenshot (Feb 14, 2020 19_07_58) Screenshot_20200214-190753

sourcetreehugger commented 4 years ago

I'm having the same issue on an older device (samsung galaxy s5). I tried removing the Vulkan graphics api and fiddling with the quality settings but no success yet. I have captured the output of adb logcat while running a scene with just water.

02-19 13:35:31.397 29124 29144 I Unity   : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1763mb
02-19 13:35:31.397 29124 29144 I Unity   : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 0 little (mask: 0x0)
02-19 13:35:31.397 29124 29144 I Unity   : ApplicationInfo com.Unity3d.BoatAttackDay version 0.9 build 71ee1360-1118-4529-afb8-35fe5e956433
02-19 13:35:31.397 29124 29144 I Unity   : Built from '2019.3/staging' branch, Version '2019.3.0f6 (27ab2135bccf)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a', Stripping 'Disabled'
02-19 13:35:31.897 29124 29144 D Unity   :  GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_d
02-19 13:35:31.897 29124 29144 D Unity   : raw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_blit_framebuffer_params
02-19 13:35:35.257 29124 29144 I Unity   : Initializing all Managers...
02-19 13:35:35.257 29124 29144 I Unity   : Manager : FullScreenFadeManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : GameManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : GameSaveManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : ScreenshotManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : UIEventManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : VirtualCameraManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.257 29124 29144 I Unity   : Manager : LevelStreamingManager is in GameplayIngredientSettings.excludedeManagers List: ignoring Creation
02-19 13:35:35.317 29124 29144 I Unity   :  -> <AppSettings> OK