Unity-Technologies / EditorXR

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preview on selection for Material assets #489

Closed stella3d closed 6 years ago

stella3d commented 6 years ago

This is one of those things that i meant to get into the original PR for allowing asset assignment to scene objects - showing what an object would look like if you assigned a Material to it.

here's what that looks like in crushed gif form: editorxr_materialpreviews_small

Is there any reason we should clone the material before assigning, or is this fine? it seems to work, i haven't gotten any warnings about it.

mtschoen-unity commented 6 years ago

Nice!