Closed rileydutton closed 4 years ago
I was able to fix this for some weird reason by doing the following:
GameObject menuSlotObj = ObjectUtils.Instantiate(m_RadialMenuSlotTemplate.gameObject, m_SlotContainer, false);
RadialMenuSlot menuSlot = menuSlotObj.GetComponent<RadialMenuSlot>();
On line 213 of RadialMenuUI.cs
When running the EditorXR in a Standalone build, most things seem to be working fine (e.g. I can use the thumbstick on my Oculus controller to bring up Workspaces). However, the tooltips and other menus that should appear on the controllers are not showing up. Here is my console log if that helps...I assume it's something to do with the stencilRef error?
Note that I do not get this error when running the project in the Editor Play mode.