Closed Adam-Myhill closed 6 years ago
qa ready
implementation limitation for timeline: one frame recording will not work when that frame is at frame 0. The issue comes from the timeline sending a destroy event Before EndOfFrame event is reached, which is when the frame gets recorded.
Not sure if I should open up a new issue for this, but I just noticed this: https://github.com/Unity-Technologies/GenericFrameRecorder/blob/master/source/FrameRecorder/Recorders/ImageRecorder/Engine/ImageRecorderSettings.cs#L7
The enum is called "PNGRecordeSettings" and not "PNGRecorderSettings" - that's probably a typo, right?
yup, typo. thanks for reporting that back.
Recorder has a number of bugs which prevent it from being released just yet.
It needs further testing - this is not a complete list.