Unity-Technologies / GenericFrameRecorder

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Black render in Unity 2018.1.0f2 #79

Closed EricRomein closed 6 years ago

EricRomein commented 6 years ago
What happened?

When I use Frame Recorder, every time I get black images. It worked fine with Unity 2017.3.1f1 unity 2018 1 0f2 - frame recorder

Is it reproduceable?

ArgumentNullException: Argument cannot be null. Parameter name: shader UnityEngine.Material..ctor (UnityEngine.Shader shader) (at C:/buildslave/unity/build/Runtime/Export/Shader.bindings.cs:97) UnityEngine.FrameRecorder.Input.CBRenderTextureInput.NewFrameStarting (UnityEngine.FrameRecorder.RecordingSession session) (at Assets/FrameRecorder/Inputs/CBRenderTexture/Engine/CBRenderTextureInput.cs:174) UnityEngine.FrameRecorder.Recorder.SignalInputsOfStage (ERecordingSessionStage stage, UnityEngine.FrameRecorder.RecordingSession session) (at Assets/FrameRecorder/Core/Engine/Recorder.cs:156) UnityEngine.FrameRecorder.RecordingSession.PrepareNewFrame () (at Assets/FrameRecorder/Core/Engine/RecordingSession.cs:142) UnityEngine.FrameRecorder.RecorderComponent.Update () (at Assets/FrameRecorder/Core/Engine/RecorderComponent.cs:21)

Released package version / tag?

Version from Jan 27.

Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?

Unity 2018.1.0f2. Windows 7 Pro.

AlexandreFiset commented 6 years ago

ETA for 2018.1 & SRP compatibility?

EricRomein commented 6 years ago

Please I am not a programmer but a 3ds max modeller and build my scenes in Unity. What do You mean with ETA and SRP compatibility?

EricRomein commented 6 years ago

Excuse me, I used the wrong version...