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Having package in assets breaks Xcode automatic signing #87
What happened?
Imported package from asset store and built Xcode project.
When attempting to upload to app store received the following error message:
fccore.bundle has conflicting provisioning settings
Is it reproduceable?
Yes removing the package resolved the issue and bringing it back reintroduces error.
Released package version / tag?
Asset store: 0.2
Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
Platform: iOS Unity 2018.1.7f1 Xcode: 9.4.1
Other users have reported same issue here: https://forum.unity.com/threads/ios-build-failing-fccore-bundle-has-conflicting-provisioning-settings-xcode-9-2-automatic-signi.520730/