Unity-Technologies / HLODSystem

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Streaming load progress #78

Closed hulent closed 4 years ago

hulent commented 4 years ago

I just found IsLoadDone function, when I use hlod system to a large scene streaming loading, we need the loading progress.

JangkyuSeo commented 4 years ago

Thank you for your feedback. Let me check.

JangkyuSeo commented 4 years ago

You can calculate progress like this:

loadProgress.maxValue = controller.GetNodeCount(); loadProgress.value = controller.GetReadyNodeCount();