Unity-Technologies / HLODSystem

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Bugs/#93 exclude disabled mesh #94

Closed JangkyuSeo closed 2 years ago

JangkyuSeo commented 2 years ago

Purpose of this PR

It was included in the HLOD mesh when the mesh renderer is disabled. It should not be included when disabled. image

The following picture is after fix. image


Release Notes

Exclude mesh when mesh renderer is disabled.


Testing status

Manual


Overall Product Risks

Technical Risk: Low

Halo Effect: Low


Comments to reviewers

JangkyuSeo commented 2 years ago

HLODTarget has a different purpose, but we need to add check logic. So I added check logic into the HLODTarget function. Also I added missing logic.