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Unity-Technologies
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HLODSystem
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fixed duplicate texture
#72
JangkyuSeo
closed
4 years ago
0
URP support??
#71
davoodkharmanzar
closed
4 years ago
2
material duplicated
#70
JangkyuSeo
closed
4 years ago
0
Added runtime debug option for rendering debug node.
#69
JangkyuSeo
closed
4 years ago
0
Add AddressablesStreaming Test
#68
JangkyuSeo
closed
4 years ago
0
Add some test
#67
JangkyuSeo
closed
4 years ago
0
Devs/add sample description
#66
JangkyuSeo
closed
4 years ago
0
fixing small bugs
#65
JangkyuSeo
closed
4 years ago
0
Documentation
#64
JangkyuSeo
closed
4 years ago
0
Display file status on HLOD file.
#63
JangkyuSeo
closed
4 years ago
0
If there is no GUID, a new GUID is created.
#62
JangkyuSeo
closed
4 years ago
0
Fixed an issue where colors were different due to color space mismatch.
#61
JangkyuSeo
closed
4 years ago
0
Update addressables to 1.7.5
#60
JangkyuSeo
closed
4 years ago
0
Devs/addressables bundle management
#59
JangkyuSeo
closed
4 years ago
0
Devs/support colliders
#58
JangkyuSeo
closed
4 years ago
0
Initialize variables when enter play mode.
#57
JangkyuSeo
closed
4 years ago
0
Remove CCU.
#56
JangkyuSeo
closed
4 years ago
0
Added meta files inside the Packages folder.
#55
JangkyuSeo
closed
4 years ago
0
Missing Meta File Error when the package is installed through PacMan
#54
ulughbekunity
closed
4 years ago
0
Package Tests
#53
ulughbekunity
closed
4 years ago
0
Remove submodules
#52
JangkyuSeo
closed
4 years ago
7
Removed Lambda causing GC.Alloc in Runtime.
#51
JangkyuSeo
closed
4 years ago
0
Yamato job config change
#50
ulughbekunity
closed
4 years ago
0
Enabled Accelerator Cache; Removed Custom Caching; Upgraded Project E…
#49
ulughbekunity
closed
4 years ago
0
Apply tint color
#48
JangkyuSeo
closed
4 years ago
0
Make public and make set to callable from outside of project.
#47
JangkyuSeo
closed
4 years ago
0
Fixed Sharing Access Violation Error when opening .hlod asset by anot…
#46
ulughbekunity
closed
4 years ago
0
Improved Generating Caching Hash to include the Texture Format
#45
ulughbekunity
closed
4 years ago
0
Removed recursive serialization in HLODTreeNode.
#44
JangkyuSeo
closed
4 years ago
0
Handle error when the output directory does not exist.
#43
JangkyuSeo
closed
4 years ago
0
Tests required for package publishing
#42
ulughbekunity
closed
4 years ago
0
HLOD Minimum Chunk Size
#41
JangkyuSeo
closed
4 years ago
0
Added Edit Mode Tests
#40
ulughbekunity
closed
4 years ago
1
Added method to check whether loading is completed.
#39
JangkyuSeo
closed
4 years ago
0
Add terrain sample.
#38
JangkyuSeo
closed
4 years ago
0
Fixed normals of borders to align when getting normals from Terrain
#37
JangkyuSeo
closed
4 years ago
0
Fixed creating wrong address when using Sub-Asset
#36
JangkyuSeo
closed
4 years ago
0
Fixed not to call InstanceIDToObject in BackgroundThread.
#35
JangkyuSeo
closed
4 years ago
0
Devs/handle node empty
#34
JangkyuSeo
closed
4 years ago
1
Fixed to diffuse remap applied to backed terrain.
#33
JangkyuSeo
closed
4 years ago
0
Fixed to find materials created as a Sub-Asset.
#32
JangkyuSeo
closed
5 years ago
0
Fixed exception when creating MD5 with files larger than 2GB.
#31
JangkyuSeo
closed
5 years ago
0
Changed default min object size to zero.
#30
JangkyuSeo
closed
5 years ago
0
Update addressable to 1.3.3
#29
JangkyuSeo
closed
5 years ago
0
Reflect review feedback:
#28
JangkyuSeo
closed
5 years ago
0
naming change
#27
JangkyuSeo
closed
5 years ago
0
Fixed to the controller does not work with an empty node in Addressable
#26
JangkyuSeo
closed
5 years ago
1
Fixed to CombineMesh normal is not rotated.
#25
JangkyuSeo
closed
5 years ago
0
Show dialog when there is no object to be included in the HLOD.
#24
JangkyuSeo
closed
5 years ago
0
Fixed error when build empty node with the SimpleBatcher.
#23
JangkyuSeo
closed
5 years ago
1
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