DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
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blender-fix: Use running editor server log to config client port #292
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seandillon92 closed 2 years ago
Depends on https://github.com/unity3d-jp/MeshSync/pull/809
Please review https://github.com/Unity-Technologies/MeshSyncDCCPlugins/pull/290 first.
Using the server log to make better decisions on auto-config.