Unity-Technologies / PerformanceBenchmarkReporter

The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performance Testing package, then use these benchmark values to compare subsequent performance test results in an html output utilizing graphical visualizations.
https://github.com/Unity-Technologies/PerformanceBenchmarkReporter/wiki
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No xml produced when running benchmark reporter #2

Closed LukeFireproof closed 4 years ago

LukeFireproof commented 5 years ago

I've tried running the benchmark reporter from the project directory using the slightly modified command

D:/UnityInstallations/2018.2.10f1/editor/Unity.exe -runTests -batchmode -projectPath "" -testPlatform Android -buildTarget Android -playergraphicsapi=OpenGLES3 -mtRendering -scriptingbackend=mono -testResults D:/Slowdev/PerfTests/PerfBenchmark_Android_OpenGLES3_MtRendering_Mono.xml -logfile D:/Slowdev/PerfTests/PerfBenchmark_Android_OpenGLES3_MtRendering_Mono_UnityLog.txt

The tests run fine on the target device but no xml file is produced.

LukeFireproof commented 5 years ago

Found this to be a subnet issue and now works fine!

seanstolberg-unity commented 4 years ago

Great! Thank you.