Closed Belgi07 closed 2 years ago
Hi, Sorry for the inconvenience. What version of Project Auditor are you using?
We were using 0.7.0-preview before, didn't worked with 2021.3, then I tried with 0.8.3-preview and I got the above error.
In Editor\InstructionAnalyzers\BoxingAnalyzer.cs:37, there is a macro #if UNITY_2022_2_OR_NEWER. I believe we should use 2021_3_OR_NEWER
I suspect there is something else that might be causing this. Does your project depend on com.unity.nuget.mono-cecil ? If so, what version?
"com.unity.nuget.mono-cecil": { "version": "1.11.4", "depth": 2, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" },
Referenced by: "com.unity.collections", "com.unity.entities","com.unity.properties"
I pushed a fix in the mono-cecil branch. Any chance you could confirm this fixes the compilation error ?
I pushed 145b0ecc1ea2aaba0b3574fdeb76ee75c88fffe0 which should fix it. Hopefully that works for you too. If not, please reopen this case.
Hi, I'm part of one of Electronic Arts mobile teams, trying to develop a new game. We were using this package for a while now and everything was ok until we decided to upgrade the Unity version from 2020.3 to 2021.3.9f8 both LTS versions. There is a compile error when using 2021.3 and we wonder if you can do a quick fix for this one. This error is present in both the official version and in our modified version
"Library\PackageCache\com.unity.project-auditor@b19edc002e\Editor\InstructionAnalyzers\BoxingAnalyzer.cs(51,41): error CS1061: 'GenericParameterConstraint' does not contain a definition for 'IsValueType' and no accessible extension method 'IsValueType' accepting a first argument of type 'GenericParameterConstraint' could be found (are you missing a using directive or an assembly reference?)"
Thank you cbelghiru@ea.com