issues
search
Unity-Technologies
/
ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
Other
822
stars
68
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add option to enable creation of BuildReport asset
#75
mtrive
closed
2 years ago
0
Fix creation of last BuildReport asset after build
#74
mtrive
closed
2 years ago
0
Build Report: Fix unreported build files
#73
mtrive
closed
2 years ago
1
Build Report: Display build path in build report
#72
mtrive
closed
2 years ago
0
Fixed crash when parsing ShaderCompilerData in 2021.2.0a16 or newer
#71
mtrive
closed
2 years ago
0
[Feature] New Recommended package version
#70
mtrive
closed
1 year ago
1
Detect WithoutBurst usage
#69
mtrive
opened
2 years ago
0
Have anyone use ProjectAuditor in Unity2017.4?
#68
robyyang
closed
3 years ago
1
Add editor preference to prevent PA from auto-opening after every build
#67
nickfourtimes
closed
2 years ago
2
[Bug] StackOverflowException when viewing Shader Variants
#66
mtrive
closed
3 years ago
1
Couldn't delete Packages/com.unity.project-auditor/Editor/Icons.meta because it's in an immutable folder.
#65
RomBinDaHouse
closed
3 years ago
1
[Feature] Can build reports include the file path the build was created in?
#64
unitystevem
closed
2 years ago
1
[Bug] Current Analysis is lost after closing and reopening Project Auditor
#63
mtrive
opened
3 years ago
0
nuget.mono-cecil: Package [nuget.mono-cecil@0.1.6-preview] cannot be found
#62
ivan-hernandez-scopely
closed
3 years ago
1
update welcome text and package description
#61
mtrive
closed
3 years ago
0
Errors when building in batchmode
#60
ivan-hernandez-scopely
closed
3 years ago
1
update partial namespace + usings
#59
AndyG-u3d
closed
3 years ago
1
Document views
#58
mtrive
closed
3 years ago
0
[Performance] Window OnEnable() is slow
#57
unitystevem
opened
3 years ago
3
Build report viewer
#56
mtrive
closed
3 years ago
0
[Feature] Custom IssueCategory support
#55
mtrive
closed
3 years ago
1
Changing code breaks existing analysis
#54
UnityAnthony
closed
1 year ago
2
Automatic resizing will loose critical issues
#53
UnityAnthony
closed
1 year ago
2
[Bug] Overflow Exception on Analysis
#52
Tymski
closed
3 years ago
5
[Bug] player.log parsing for shader variant view throe if shader name has commas in it.
#51
xdegtyarev
closed
3 years ago
1
[Bug] "Call tree (slow)" checkbox causes errors in Resources view
#50
unitystevem
closed
3 years ago
1
Build report size statistics
#49
mtrive
closed
3 years ago
0
[Feature] I want to be able to select which build report file to open
#48
patrickdevarney
closed
3 years ago
1
[Bug] "Analysis in progress..." can show indefinitely
#47
unitystevem
closed
3 years ago
1
Build report steps
#46
mtrive
closed
3 years ago
0
Package Manager description does not mention asset analysis (/Resources, shaders, etc)
#45
patrickdevarney
closed
3 years ago
1
Fix failed/cancelled report loading
#44
mtrive
closed
3 years ago
0
[Bug] Returning from load report selecting no json file causes Project Auditor to change views
#43
patrickdevarney
closed
3 years ago
0
[Bug] "View documentation" in Package Manager throws warning window that there is no documentation
#42
patrickdevarney
closed
3 years ago
3
HDRP Settings analyzer
#41
mtrive
closed
3 years ago
0
Tier settings fixes
#40
mtrive
closed
3 years ago
0
Roslyn analysis support
#39
mtrive
closed
3 years ago
0
Shader Variants view
#38
mtrive
closed
3 years ago
1
[Bug] Delegates using template errors
#37
UnityAnthony
opened
3 years ago
2
Compiled variants improvements
#36
mtrive
closed
3 years ago
1
Compiler Messages View
#35
mtrive
closed
3 years ago
3
[Bug] Analyse process fails because of script compilation errors
#34
iurii-pavliuk
closed
3 years ago
1
[Bug] float marked as array allocation
#33
loosegrid
closed
3 years ago
6
Save/Load Support
#32
mtrive
closed
3 years ago
0
[Bug] Muted issue not staying muted
#31
marina-joffrineau
closed
2 years ago
1
[Feedback] Allocation marked as critical even if called only once
#30
marina-joffrineau
closed
2 years ago
2
Update index.md
#29
unitystevem
closed
3 years ago
1
Summary view
#28
mtrive
closed
3 years ago
0
[Feature] Auto-detection of high usage of triplanar textures/shaders in a project
#27
myriam-beauvais
opened
3 years ago
1
[Bug] Erroneous reporting of forward rendering
#26
unitystevem
closed
3 years ago
0
Previous
Next