I opened the project in Unity 2019.3.0f3 and everything worked fine in the Windows build mode. I am however getting the following errors when I switch my platform to WebGL;
Library\PackageCache\com.unity.tiny.rendering@0.20.0-preview.3\Runtime\Unity.Tiny.Rendering.Native\RendererBGFX.cs(12,18): error CS0234: The type or namespace name 'Web' does not exist in the namespace 'Unity.Tiny' (are you missing an assembly reference?)
Library\PackageCache\com.unity.tiny.rendering@0.20.0-preview.3\Runtime\Unity.Tiny.Rendering.Native\ShadersBGFX.cs(12,18): error CS0234: The type or namespace name 'Web' does not exist in the namespace 'Unity.Tiny' (are you missing an assembly reference?)
I opened the project in Unity 2019.3.0f3 and everything worked fine in the Windows build mode. I am however getting the following errors when I switch my platform to WebGL;