Describe the bug
When generating messages from ROS2 message definitions, default values can result in a C# class which cannot be compiled.
To Reproduce
Steps to reproduce the behavior:
Generate C# class for a message definition which contains string constants or default values, e.g.:
int32 status
int32 OK = 200
int32 ERROR = 300
string msg
string OK_MSG = "Everything is fine"
string ERROR_MSG = "Something is wrong"
2. After message generation, the `int32` constants will be fine, but the string constants will be formatted incorrectly:
```csharp
...
public int status;
public int OK = 200;
public int ERROR = 300;
public string msg;
public string OK_MSG = ""Everything is fine"";
public string ERROR_MSG = ""Something is wrong"";
...
Expected behavior
All standard features of ROS2 message definitions should be handled.
Environment (please complete the following information, where applicable):
Unity Version: Unity 2020.3.8f1
Unity machine OS + version: Windows 10
ROS machine OS + version: Ubuntu 20.04, ROS Galactic
Describe the bug When generating messages from ROS2 message definitions, default values can result in a C# class which cannot be compiled.
To Reproduce Steps to reproduce the behavior:
string msg string OK_MSG = "Everything is fine" string ERROR_MSG = "Something is wrong"
Expected behavior All standard features of ROS2 message definitions should be handled.
Environment (please complete the following information, where applicable):