An example project which contains the Unity components necessary to complete Navigation2's SLAM tutorial with a Turtlebot3, using a custom Unity environment in place of Gazebo.
I add a dynamic obstacle which will be moved when mouse is clicked on the ground. However, the global costmap will not be fresh correctly when the obstacle was moved. The old costmap will be still there for a long time.
I followed the nav2 package introduction to edit the param of global costmap and rerun "colon build", it doesn't work. So I want to know how to edit the params of ROS2 Navigation properly.
I add a dynamic obstacle which will be moved when mouse is clicked on the ground. However, the global costmap will not be fresh correctly when the obstacle was moved. The old costmap will be still there for a long time. I followed the nav2 package introduction to edit the param of global costmap and rerun "colon build", it doesn't work. So I want to know how to edit the params of ROS2 Navigation properly.