A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.
Apache License 2.0
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SurfaceObjectPlacer doesn't check for collision #56
I am trying to place these objects on a plane but the SurfaceObjectPlacer doens't seem to respect the objects' bounds. I also tried different objects but results were the same.
I am trying to place these objects on a plane but the SurfaceObjectPlacer doens't seem to respect the objects' bounds. I also tried different objects but results were the same.