Unity-Technologies / SharedSpheres

An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet
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Wait For Location Sync stuck for a very long time #1

Open GordeyChernyy opened 6 years ago

GordeyChernyy commented 6 years ago

Sync was successful only once then tried to reload still can't sync. I created network on my laptop and both devices connected to it because it doesn't work with a wifi connection (maybe firewall issues)

GordeyChernyy commented 6 years ago

After several times of trying noticed that you need to start devices at the same position then it works fine. When two devices in front of each other it doesn't work at all.

jagruthvamsi commented 6 years ago

I got the same problem regarding WaitForLocationSync unable to solve it. Did you find a solution for this

fxsrt10 commented 6 years ago

Getting the same issue, we've gotten it to sync a few times, but it's hard to determine what makes it go fast or slow?

JRR-OSU commented 6 years ago

Experiencing the same issue as well. I haven't been able to get it to sync.

Edit: Managed to get it working but the devices basically have to be on top of one another. I would like to know if there's a way for this behavior to be adjusted.

cobear25 commented 6 years ago

I'm having the same issue, but I couldn't even get it to work when putting the phones in the same spot.

xTITANx commented 5 years ago

I'm having this problem. It never moves on from WayForLocationSync.

rossstyants commented 5 years ago

Yes, me too... just stuck on WaitForLocationSync forever...

RuoniWang commented 5 years ago

Me too! WaitForLocationSync forever... Any solutions?