Unity-Technologies / SharedSpheres

An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet
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Silent Broadcast Failures on IOS devices #3

Open ROBYER1 opened 6 years ago

ROBYER1 commented 6 years ago

Can connect up a mac running the app in editor with an ipad on the same network, but not two ipads on the same network.

Finding that auto connect running on one ipad while another hosts doesn't seem to show any broadcasting from the other device in received broadcasts.

I know you didn't really work on the captainsmess example and I should contact them directly but wondered if you experienced this issue internally?