Unity-Technologies / SkyboxPanoramicShader

Skybox shader for support of 360/180/cubemap video and static content
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Missing references #6

Open jycemea opened 6 years ago

jycemea commented 6 years ago

10 errors when trying to build...i'm using the last version of unity3D (2017 3.0f3 Personnal). Any help, please? Thanks

Assets/SkyboxPanoramicBetaShaderGUI.cs(3,19): error CS0234: The type or namespace name AnimatedValues' does not exist in the namespaceUnityEditor'. Are you missing an assembly reference?

Assets/SkyboxPanoramicBetaShaderGUI.cs(7,51): error CS0246: The type or namespace name `ShaderGUI' could not be found. Are you missing an assembly reference?

Assets/SkyboxPanoramicBetaShaderGUI.cs(9,18): error CS0246: The type or namespace name `AnimBool' could not be found. Are you missing an assembly reference?

Assets/SkyboxPanoramicBetaShaderGUI.cs(10,18): error CS0246: The type or namespace name `AnimBool' could not be found. Are you missing an assembly reference?....

And so on...

SeanJD commented 6 years ago

Yes I'm getting this too - also using 2017 3.0f3. It worked before using 2017 3.0f2 - is it just not compatible with the latest version (at time of writing) of Unity? I'll downgrade in the meantime and see if that works unless you have any fix for this?

SeanJD commented 6 years ago

This issue breaks the shader on the current version of Unity. Is it on a roadmap to be fixed? I can't use Unity 2017.3.0f2 (the previous version of Unity) for my project as it doesn't have the Android Build module included and I'm outputtting for GearVR.

Do you have a fix for the latest v f Unity yet?

Thanks

bhermer commented 6 years ago

Same for me.

LifeWind1 commented 6 years ago

Create "Editor" folder and move this files there. It's helps for me.

Dssdiego commented 5 years ago

Create "Editor" folder and move this files there. It's helps for me.

It works! Thanks!