Closed sasa42 closed 5 years ago
That's pretty strange. Often, this kind of error occurs while unity upgrades the Packages/manifest.json
but this is occuring while opening with a newer, major release of unity.
I have made some tests with latest changes and still can't repro your issue :(
Could you try one the following (with editor closed), just to be sure?
git reset --hard
and a git clean -fdx
command? (more secure solution)If it still doesn't work, could you send me a bit more info about your configuration? (CPU, GPU, OS Version, Unity Version (All text found in ProjectSettings/ProjectVersion.txt
)
Thank you
Hi,
m_EditorVersion: 2019.2.0f1 m_EditorVersionWithRevision: 2019.2.0f1 (20c1667945cf)
Windows 10 1809 NVidia GTX 1080 Intel I7-6920HQ CPU
I tried on 2x GIT LFS and 2x Download as .zip. I deleted the library Folder. I deleted the LocalPackages and reatached them via PackageManager SpaceshipDemo-Project-2019.2.0\LocalPackages I tried all Cinemachine version available in PAckageManager.
Hello,
the problem is solved. We have a package manager mirror behind company our firewall and proxy. Strang things happen. The packages where all there before. But by using an standard internet connection they get udownloaded and updated again and it works.
Oh, glad you were able to solve it! Enjoy discovering the demo :)
Unity 2019.2.0
GIT LFS checkout and Download Release
fire following error after import
LocalPackages\net.peeweek.gameplay-ingredients\Runtime\Managers\Implementations\VirtualCameraManager.cs(4,7): error CS0246: The type or namespace name 'Cinemachine' could not be found (are you missing a using directive or an assembly reference?)
Cinemachine ist installed over PackageManager