Closed agru97 closed 2 years ago
Hi @agru97, thanks for reporting the issue. This is a bit strange, because after importing your robot with URDF-Importer, all the meshes should be decomposed to convex. Have you tried both the VHACD
and Unity
for the Mesh Decomposer
option?
Created an internal ticket to remove the isConvex flag from URDF Robot as it is only supported by RigidBody's which is not supported anymore: [AIRO-1690]
Changes suggested by the issue are merged.
I imported my Robot withe the newest version of the URDF-Importer, but now I have to disable the All Colliders Convex tag in the URDF Robot Script because when the Colliders are enabled my robot behaves very weird. When they are disabled I get 153 of these errors: Non-convex MeshCollider with ArticulationBody is not supported. If you want to use a non-convex mesh either use the Rigidbody kinematic or remove the ArticulationBody component.