Open abruce33 opened 2 years ago
Thanks for reporting the issue @abruce33. Can you please try the following:
Internal ticket# [AIRO-1688]
Thanks for the direction Hamid, 🙂
It appears the option to exclude AsimpNet.dll from the Android build is disabled? (screenshot attached)
Not sure if this is a bug or a feature, as there does not seem to be any obvious way it has been "locked"
Please advise, thanks!
Adam Bruce
[cid:dea58654-1dac-466c-ba05-68fa21e18426]
From: Hamid Younesy @.> Sent: Tuesday, January 25, 2022 3:35 PM To: Unity-Technologies/URDF-Importer @.> Cc: Adam Bruce @.>; Mention @.> Subject: Re: [Unity-Technologies/URDF-Importer] BUG: Duplicate DLLs blocking build (Issue #174)
Internal ticket# [AIRO-1688]
— Reply to this email directly, view it on GitHubhttps://github.com/Unity-Technologies/URDF-Importer/issues/174#issuecomment-1021631076, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AMNCE4Y5JZ4WHS5DZTVQASLUX4JTJANCNFSM5MWL46MA. Triage notifications on the go with GitHub Mobile for iOShttps://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Androidhttps://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub. You are receiving this because you were mentioned.Message ID: @.***>
So the AsimpNet.DLL is managed and properties will not allow me to deselect 'all platforms' so as to exclude Android from the build. I've started a 'Unity Answers' thread on the DLL unselectable issue here: https://answers.unity.com/questions/1883562/dll-properties-grayed-out-unselectable-unable-to-e.html
Update,
Thanks for reporting the issue @abruce33. Can you please try the following:
* In the project window, select the AssimpNet.dll file (com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/AssimpNet.dll) * In the inspector, exclude it from the android build (https://docs.unity3d.com/Manual/PluginInspector.html)
Update on my end, The Inspector properties for AssimpNet.dll are locked and unselectable. Therefore I am unable to exclude it from the android build. I am able to access other DLLs in the plungin inspector, but the problematic DLL is locked/unselectable.
Please let me know if there is an alternative way to deactivate the DLL, or "unlock" it's settings in the plugin Inspector?
Thanks, Adam
@abruce33, you can open up the package for local editing by adding the package from disk instead of via Git URL--you can follow the steps in the Workflow section of this doc to unlock these files for editing.
I'm having the same problem in UWP, Unity 2021.3.15f1, Unity 2020.3.11, Unity 2022.1.24, URDF importer 0.5.2 preview
C:\AR-VR-Github\Robotics-Hub-PandP\Build-Release\Robotics-Hub-PandP\Robotics-Hub-PandP.vcxproj : error : Cannot load project with duplicated project items: C:\AR-VR-Github\Robotics-Hub-PandP\Build-Release\Robotics-Hub-PandP\assimp.dll is included as 'None' and as 'None' item types.
@abruce33 Did you solve this?
Thank you, Sergio
delete Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dl and its meta file it works
Describe the bug A clear and concise description of what the bug is.
When going to build a project for Android (APK), I am getting a build error that is failing the build. It appears to be duplicate DLLs in both "/x86/assimp.dll " and "/x86_64/assimp.dll"
This is causing the following (4) critical compile errors.
error 1
Found plugins with same names, Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll and Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86_64/assimp.dll. Delete the one of the duplicate plugins. UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string) UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
error 2
Plugins colliding with each other.
error 3
Build completed with a result of 'Failed' in 14 seconds (14151 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
error 4
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
To Reproduce Steps to reproduce the behavior:
1.) In my existing Unity 2020.3.17f project, I have "Android" set as the build target.
2.) I add the URDF-importer package via the Git URL : https://github.com/Unity-Technologies/URDF-Importer.git?path=/com.unity.robotics.urdf-importer#v0.5.0 3.) After the URDF importer has been added, I click "Build" which starts then stops quickly due to compile errors. 4.) primary error is:
Found plugins with same names, Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll and Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86_64/assimp.dll. Delete the one of the duplicate plugins. UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string) UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Console logs / stack traces Please wrap in triple backticks (```) to make it easier to read.
error 1
Found plugins with same names, Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll and Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86_64/assimp.dll. Delete the one of the duplicate plugins. UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string) UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
error 2
Plugins colliding with each other.
error 3
Build completed with a result of 'Failed' in 14 seconds (14151 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
error 4
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Expected behavior A clear and concise description of what you expected to happen.
Clicking "Build" should result in project compiling and exporting an APK.
Troubleshooting note: The project will build an APK if I remove the URDF-Importer package.
Screenshots If applicable, add screenshots or videos to help explain your problem.
Environment (please complete the following information, where applicable):
Additional context Add any other context about the problem here.
I have tried
If I remove the URDF-Importer package the project builds normally.