Removing a button in the inspector window of the UrdfRobot script that allows the user to toggle "is convex" option for colliders. Non-convex meshes are incompatible with ArticulationBodies, which is the only supported Physics entity in Unity, hence making the functionality unuseful.
Useful links (GitHub issues, JIRA tickets, forum threads, etc.)
Please describe the tests that you ran to verify your changes. Please also provide instructions, ROS packages, and Unity project files as appropriate so we can reproduce the test environment.
Test Configuration:
Unity Version: [e.g. Unity 2020.2.0f1]
Unity machine OS + version: [e.g. Windows 10]
ROS machine OS + version: [e.g. Ubuntu 18.04, ROS Noetic]
ROS–Unity communication: [e.g. Docker]
Checklist
[x] Ensured this PR is up-to-date with the dev branch
Proposed change(s)
Removing a button in the inspector window of the UrdfRobot script that allows the user to toggle "is convex" option for colliders. Non-convex meshes are incompatible with ArticulationBodies, which is the only supported Physics entity in Unity, hence making the functionality unuseful.
Useful links (GitHub issues, JIRA tickets, forum threads, etc.)
https://github.com/Unity-Technologies/URDF-Importer/issues/171
Types of change(s)
Testing and Verification
Please describe the tests that you ran to verify your changes. Please also provide instructions, ROS packages, and Unity project files as appropriate so we can reproduce the test environment.
Test Configuration:
Checklist
dev
branchdev
branchOther comments