I import a robot trolley to unity, It trembles in play mode.
the structure of the robot is:
baselink
head
left_leg
left_back_wheel
left_front_wheel
right_left
rigth_back_wheel
rigth_front_wheel
When I remove left_leg and right_leg, the trolley doesn't tremble.
when I add legs back and remove wheels, the trolley trembles a little
when I add all back, the trolley trembles heavily.
So, Why? Is the physics engine not accurate enough?
I import a robot trolley to unity, It trembles in play mode.
the structure of the robot is:
When I remove left_leg and right_leg, the trolley doesn't tremble. when I add legs back and remove wheels, the trolley trembles a little when I add all back, the trolley trembles heavily.
So, Why? Is the physics engine not accurate enough?