I am trying to use com.unity.animation for a simple case since animator is too expensive for high amount of actors; randomly getting "The BlobAssetReference is not valid. Likely it has already been unloaded or released." for the animation clip asset. Can you think of a reason that can be resolved quickly?
Hello,
I am trying to use com.unity.animation for a simple case since animator is too expensive for high amount of actors; randomly getting "The BlobAssetReference is not valid. Likely it has already been unloaded or released." for the animation clip asset. Can you think of a reason that can be resolved quickly?
Related Unity Forum Thread: https://forum.unity.com/threads/animationgraph-the-blobassetreference-is-not-valid-likely-it-has-already-been-unloaded-or-released.1115974/