The C# math library used in Unity providing vector types and math functions with a shader like syntax
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Fix documentation for Rotate() which mentions degrees when it really uses radians #178
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unpacklo closed 3 years ago
here's another one
a counter-clockwise rotation of angle degrees (Radians in fact)
Originally posted by @lieene in https://github.com/Unity-Technologies/Unity.Mathematics/pull/175#issuecomment-705519496