Unity-Technologies / Unity.Mathematics

The C# math library used in Unity providing vector types and math functions with a shader like syntax
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Copy SVD implementation from Unity.Animation #210

Closed unpacklo closed 2 years ago

unpacklo commented 2 years ago

Copied over the SVD implementation so that way we can expose the pseudoinverse and rotation methods.

Most code is copy/paste except for the tests which needed to have different asserts so Burst can run the tests in their repository.