Unity-Technologies / UnityDataTools

Experimental tools and libraries for reading and analyzing Unity data files.
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Propagate exit code #11

Closed davschne-unity closed 1 year ago

davschne-unity commented 1 year ago

Closes #10

Use asynchronous overloads of Command.SetHandler to propagate function return codes back to Main (now also async) and add testing for nonzero exit codes on failure. The synchronous overloads ignore the return value of the handler function.