ObjectShooter only shoots things on the up Y axis, requiring a bit of hierarchy work (parent a sub-object, rotate it) to have something shoot in another direction.
Suggestion: it would be better if the user could decide the axis to shoot from directly in the component.
ObjectShooter only shoots things on the up Y axis, requiring a bit of hierarchy work (parent a sub-object, rotate it) to have something shoot in another direction.
Suggestion: it would be better if the user could decide the axis to shoot from directly in the component.