Open flankechen opened 1 year ago
Can you check what the graphics driver is installed? I assume that the issue relates the graphics driver for Linux.
@karasusan it's a driver version : 470.141.03, CUDA version 11.4 Tesla T4 GPU * 4
@flankechen It looks no problem. How about Unity player log?
@karasusan here is some logs, and BTW, a unity bug report is uploaded https://unity3d.atlassian.net/servicedesk/customer/portal/2/IN-31844 https://issuetracker.unity3d.com/issues/linux-render-streaming-crash-on-getrendereventfunc-when-connecting-receiver-sample-to-broadcast-sample
First lines of the stack trace:
Obtained 32 stack frames.
which platform are you using? you can not run webgl at unity editor with this project now.
@eaphone hi, I am runing this on standalone linux platform setup. I know it's no webgl. the stange thing is, some desektop ubuntu18.04 runs well with this sample. this server environment fails. I notice other guys report server environment runs but not the docker environment as well
@flankechen I'm having a problem that looks the same in my environment, so I'll check. Just in case, is it also happening in the WebRTC sample?
memo: WRS-459
Package version
3.1.0-exp.5
Environment
Steps To Reproduce
1.in a blank new unity project, install renderstreaming package and import samples. 2.download and launch the web application like: sudo ./webserver -w -p 88 3.open chrome and goto this page, the web page looks normal. 4.in unity, open renderstreaming broadcast sample scene, in RenderStreaming script, set it to websocket and ws://localhost:88 5.in unity, click play and run, looks ok and logs showing WS connected. 6.go to chrome the webpage and goto receiver sample page. 7.click play and start to streaming
Current Behavior
result: unity crash immediately, some last log looks like:
Expected Behavior
expected: unity runs correctly and start streaming to the webpage.
Anything else?
Any idea or Anywhere to check the unity crash log ? a bug has been reported and uploaded. Thanks