Open matt-knowles-level-ex opened 7 months ago
3.1.0-exp.8
* OS:Any * Unity version:Any * Graphics API: Any * Browser: Any This is a logical issue with the code.
In "video-player.js" it calls the signaling variable with the "sdpMid" first no matter what signaling object is used:
_this.signaling.sendCandidate(e.candidate.candidate, e.candidate.sdpMid, e.candidate.sdpMLineIndex);
We noticed connection issues on the latest IOS17 update and this was part of the issue we fixed.
No response
Reorder the parameters in the WebSocketSignaling to fix the issue.
Package version
3.1.0-exp.8
Environment
Steps To Reproduce
In "video-player.js" it calls the signaling variable with the "sdpMid" first no matter what signaling object is used:
_this.signaling.sendCandidate(e.candidate.candidate, e.candidate.sdpMid, e.candidate.sdpMLineIndex);
We noticed connection issues on the latest IOS17 update and this was part of the issue we fixed.
Current Behavior
No response
Expected Behavior
Reorder the parameters in the WebSocketSignaling to fix the issue.
Anything else?
No response