Open MephestoKhaan opened 4 years ago
This is indeed a problem that I also discovered. This problem exists due to a broken Input.TouchCount() of the most recent unity version. It doesn't recognize the mouse input as you already said.
The Workaround for this is to use the Device Simulator of the Package Manager. Just import it in your project and add it to the Tabs via Window->General->Device Simulator
Here the clicking will work to spawn an object.
Greets, Danex
Which version of the Device Simulator are you using @d4n3x ? I'm on Unity 2019.3.3f1 and have tried the last three versions to no avail :/
As far as I remember 2019.3.0f6 - but i can look up the version tomorrow.
So u had no luck placeing the object in the device simulator tab?
I will have to backtrack here - after disabling the 'DisableDebugPlaneOnDevice' script on the placement plane it works swimmingly. Cheers!
(XR Interaction Toolkit 0.9.2, Unity 2019.3.3f1, Device Simulator 2.1.0)
Is the
ARinteraction
scene supposed to work in the editor? I am clicking around and nothing happens.Definetely using 2019.3, could be because
AR_FOUNDATION_PRESENT
is false for some reason? I do haveARFoundation 3.1