Closed AnandMulay closed 7 months ago
Please file a bug: https://unity3d.com/unity/qa/bug-reporting
GitHub issues are unofficial. Let us know your bug number once you have filed an official bug, and we're happy to keep correspondence open on GitHub until your official bug is closed.
Please file a bug: https://unity3d.com/unity/qa/bug-reporting
GitHub issues are unofficial. Let us know your bug number once you have filed an official bug, and we're happy to keep correspondence open on GitHub until your official bug is closed.
Okay, cool. Here is the Bug number - CASE IN-41486.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Removed the stale label as we still need to investigate this issue.
Closing this issue due to inactivity. Your issue IN-41486 was closed by QA because you did not respond to their questions.
Describe the bug we are building an app in which we need to keep the landscape left mode of the mobile, and I'm testing the build from yesterday
until I enable the portrait mode in the unity to build setting the camera is not working normally, for the landscape left camera texture is tilted 90 degrees towards the left. To Reproduce Expected behavior The background camera should be straight though we set the UI/build settings to landscape left
Actual behavior background camera texture is 90 degrees rotated to the left
Smartphone (please complete the following information):