Unity-Technologies / arfoundation-samples

Example content for Unity projects based on AR Foundation
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[Bug] Face tracking and face mesh ( face prefab) to display a mask/3d model on user's face is not working #1084

Closed Momoi2309 closed 9 months ago

Momoi2309 commented 1 year ago

Describe the bug A clear and concise description of what the bug is. I used Ar Foundation and Google Arcore xr plugin to apply 3d models on my face using the front camera of my android device. I followed some tutorials to use the default XR AR face prefab (component used in Ar face Manager script) and even used your samples for face tracking and applying face mesh but nothing worked. I updated all the plugins and Arcore to the latest update and checked compatibility with my device and everything seems in order.

Expected behavior Display something on my face.

Actual behavior Nothing is happening.

Smartphone (please complete the following information):

antiero commented 1 year ago

I'm also getting a similar issue with iOS / iPhone. No Faces are detected. (Xcode 14.2, iOS 16.4)

andyb-unity commented 1 year ago

@Momoi2309 Do you see the same issue in Google's face tracking sample scene? https://developers.google.com/ar/develop/java/quickstart#open-sample

andyb-unity commented 9 months ago

Closing this issue due to inactivity. Feel free to re-open it if you have further questions.

saurabhburadkar commented 7 months ago

I am using arfoundation for face tracking. I have placed one game object on face as faceMesh / Facemask and its perfectly working on android. But its not visible in IOS. what's the issue?