I've recreated the ImageTrackingWithMultiplePrefabs example in my project. Everything is the same. But my objects do not "lock" to the image, they appear closer to the camera, I think. The only thing that is different is that my camera does not have the "Target Eye" option. Does it need this? If so, how do I enable it?
I've recreated the ImageTrackingWithMultiplePrefabs example in my project. Everything is the same. But my objects do not "lock" to the image, they appear closer to the camera, I think. The only thing that is different is that my camera does not have the "Target Eye" option. Does it need this? If so, how do I enable it?
Any tips?