Closed Nishat11 closed 9 months ago
We don't have a sample currently that does what you describe. AR Foundation has no opinion on networking-- you could use any multiplayer solution such as Unity's NetCode for GameObjects to accomplish transform synchronization between devices.
There is a team working on a multiplayer sample at the moment, but it won't be ready any time soon.
Closing this issue as asked and answered. Feel free to re-open it if you have further questions.
How to sync game-object's (Spawn/placed game-object in an AR environment) transform to all my connected app instances?
Hello, I am using AR Foundation 5 with ARKit 5. I am looking for a multiuser functionality using ARFoundation and AR collaboration. Is there any way I can sync game-object's (Spawn/placed game-object in an AR environment) transform to all my connected app instances?
If not then, is there any plan or other solution available to make a multiuser/ trackable game object in an AR environment?