Unity-Technologies / arfoundation-samples

Example content for Unity projects based on AR Foundation
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ARReferenceObject Creation on UnityEditor #1103

Closed tatsuya-ogawa closed 9 months ago

tatsuya-ogawa commented 1 year ago

Is your feature request related to a problem? Please describe. I am using remote debugging tool for ARFoundation. However, when I try to create an instance of ARKitReferenceObjectEntry in the Unity Editor, it always returns null, and I'm having trouble.

Describe the solution you'd like I would like the implementation of ARKitReferenceObjectEntry to be modified so that it creates an instance by setting the value given to the constructor to m_ReferenceObjectBytes. (I expect it to behave as *.arobj Importer).

Describe alternatives you've considered Currently, we have implemented ARKitReferenceObjectEntry creation method to the Unity Editor in our application code.

Additional context If possible, I would like to make the iOS code and Unity Editor code transparently the same.

andyb-unity commented 9 months ago

Hi,

I'm happy to share that Unity has revamped our XR roadmaps: https://unity.com/roadmap/unity-platform/arvr.

You can create new items on the roadmap by clicking on the AR Foundation tab, then scrolling down to Submit a New Idea. The new road map site is our official feature request tool, so I'm closing this issue accordingly.

Moving forward please direct feature requests to the road map site.