Closed tatsuya-ogawa closed 9 months ago
Hi,
I'm happy to share that Unity has revamped our XR roadmaps: https://unity.com/roadmap/unity-platform/arvr.
You can create new items on the roadmap by clicking on the AR Foundation tab, then scrolling down to Submit a New Idea. The new road map site is our official feature request tool, so I'm closing this issue accordingly.
Moving forward please direct feature requests to the road map site.
Is your feature request related to a problem? Please describe. I am using remote debugging tool for ARFoundation. However, when I try to create an instance of ARKitReferenceObjectEntry in the Unity Editor, it always returns null, and I'm having trouble.
Describe the solution you'd like I would like the implementation of ARKitReferenceObjectEntry to be modified so that it creates an instance by setting the value given to the constructor to m_ReferenceObjectBytes. (I expect it to behave as *.arobj Importer).
Describe alternatives you've considered Currently, we have implemented ARKitReferenceObjectEntry creation method to the Unity Editor in our application code.
Additional context If possible, I would like to make the iOS code and Unity Editor code transparently the same.