Unity-Technologies / arfoundation-samples

Example content for Unity projects based on AR Foundation
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Would this be too computationally intensive? #1140

Closed kenhuang1964 closed 9 months ago

kenhuang1964 commented 9 months ago

Hey guys, I hope you are all doing well! Happy holidays! I'm currently working on a project that requires sending the device's pose to the backend every 3 seconds and also detect walls, floors, and furnitures. Would this be too computationally intensive to run on an iPhone? If not, would ARKit be able to do all of the above? Thanks in advance!

kenhuang1964 commented 9 months ago

Solved :)