Closed RealMSHB closed 4 years ago
ARFoundation 3.0 has much better LWRP and UniversalRP support. Could you try that? Here are step-by-step instructions.
ARFoundation 3.0 has much better LWRP and UniversalRP support. Could you try that? Here are step-by-step instructions.
same issue with 3.0, unity 2019.3.0a11
On what device(s) have you reproduced this issue? Is it limited to Android or iOS?
This looks as though it is a consequence of not updating shaders for scriptable pipelines. Please follow the instructions for configuring your project for URP and re-open the issue if needed.
Hi I want to use Ar foundation and LWRP at the same time. after spending one day to get the LWRP work with AR foundation, now I have a problem that the plane detection works correctly and I can see the generated lines around the detected plane but the texture of the plane is at the height and position of the camera.
this is without the LWRP assigned:
this is with LWRP:
I have also tested the branch sample project that is available in one of the branches here and it has the same problem.
Unity 2019.1.14f1