Unity-Technologies / arfoundation-samples

Example content for Unity projects based on AR Foundation
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ARHumanBodyManagar and ARFace not found #302

Closed Akash-1210 closed 4 years ago

Akash-1210 commented 5 years ago

Hello, I implement Human body tracking system but it gives ARHumanBodyManagar and ARFace not found. I already add ARKit xr plugin, ar foundation, xr management. how can I solved this, use unity 2019.2.5

AbrahamManomotion commented 5 years ago

Same here

janalexxxx commented 5 years ago

Same here

akshatgoel20 commented 5 years ago

Same here

tdmowrer commented 5 years ago

What exact versions of the packages, iOS, and Xcode are you using?

kjyv commented 4 years ago

Same here, after updating the packages ARFoundation, ARSubsystems and ARKit XR Plugin from 3.0.0-preview3 to 3.0.0 / 3.0.1 the class ARHumanBodyManager is not found anymore. The iOS and Xcode versions are likely irrelevant as this is a compile error with C#. For OP, I suppose ARFace has moved to the "ARKit Face Tracking" package, but that doesn't include Human Body tracking.

ynaoto commented 4 years ago

Same here ++

tdmowrer commented 4 years ago

Human body tracking was not deemed production ready, so it was removed from the verified package. It is available again in the 3.1 preview packages though, and occlusion support has been improved significantly.

Face tracking support on iOS has been in a separate package for some time (this is due to extra security restrictions imposed by Apple -- read more here). However, ARFace has been a type in ARFoundation since the feature was introduced.

Please paste the exact errors you are getting.