Closed rezonated closed 4 years ago
This looks like a bug. We will investigate.
Same here on iphone 6s but works fine on an XR. I thought perhaps it was a limitation of the device.
This has been addressed in the newly updated Light Estimation sample.
Unity 2019.3.14f1 ARFoundation 4.1.0 preview 2 iPhone 7 iOS 13.5.1 Latest samples
Hi, there. Is this kind of behavior normal on iPhone 7 device? I'm trying to see how the light estimation and direction functionality works. Before this all the text fields are showing 'unavailable' and then I looked around in the AR Camera game object, inside the AR Camera Manager component that the Light Estimation option could be set to everything, thus I selected that option. The only thing that has changed is the brightness value.
Is there something else that I've probably missed? Or is it normal on iPhone 7? Since I saw the Readme.md file for this repo and I saw that a virtual arrow (I assume it is for showing the light's direction) requires camera that is equipped with TrueDepth that is not present in iPhone 7's camera.
466 I also see this issue where as @tdmowrer stated that ARKit only returns intensity and temperature, but oddly enough the color temperature does not showing any value at all.
So yeah, is this normal? Or is there something that i might have missed?
Thank you in advance.